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@jdp23 @cassolotl the relevant demographic here iirc is independent artists, who rely hugely on hashtags for getting their work out there (it's the only discoverability mechanism mastodon has), but suffer social penalties for doing so (because a lot of fediverse users find long lists of hashtags aesthetically unappealing).

people want mastodon to be an inviting place for indie artists because that was a huge attraction back on twitter (and because, like, more art is good). so they want artists to feel like they have the tools to get their art found (extensive tagging). but they don't want art posts to be very obviously and clearly visually distinctive from typical mastodon culture (which is light on tags), so having-but-hiding the tags felt like a possible alternative.

i think the question is still a bit open as to whether hashtag-based discoverability actually IS the best model for fedi. for example i believe @Curator generally recommends using fewer hashtags and relying more on boosts and grassroots interpersonal connections for getting art out there. but that's where this is coming from.

as i've hopefully said, this is cultural as much as it is technological. so the necessity for this will vary depending on cultural feelings/connotations around tag use. i can only speak for historical white queer mastodon culture there :)

re: can’t believe this is the easiest way to resolve a QName in XSLT 1.0 

@jdp23 i really like it conceptually and it has a lot of applicability for the kinds of things i do, but your tolerance for things just being unnecessarily complex sometimes has to be really high if you ever want to get anything interesting done

re: pokémon game idea 

@aescling sure but mechanically what is the difference between sandwiches specifically and little snacks

i will also point out pokéblocks and poffins as other variations on this idea but poké-amie was the cutest

re: pokémon game idea 

@aescling this existed and was called poké-amie

re: pokémon game idea 

@Satsuma no, previous pokémon games were farming sims but they dropped that feature in the more recent ones

re: can’t believe this is the easiest way to resolve a QName in XSLT 1.0 

@jdp23 they fixed a lot of this stuff in later versions (i know that XPath 3 has a function for this for example), but browsers never implemented anything beyond the first version (and would love to get rid of that too, but can’t because too much enterprise software depends on it)

honestly i’m just glad (and kind of surprised) there’s any way to do it at all

@aescling @jdp23 @woozle @cassolotl i’m preeetty sure it also did “the last hashtags if they are all on a line” but i could be confusing it with a different implementation

anyway my point is just that this isn’t out of nowhere; it’s something people have been talking about for at least five years

at the time of all of those conversations though, following hashtags wasn’t a thing, so it was clear from a post being in a hashtag timeline that it was tagged with that thing even if it wasn’t rendered in the post

i do agree with the comments that now that you can follow hashtags that complicates things, and this feels a little half‐baked

@jdp23 @woozle @cassolotl going to drop in to say that “out‐of‐body hashtags” were an old monsterfork (<web.archive.org/web/2019011513>) feature that were requested and generally liked by the community.

they were implemented and federated basically exactly like this (hashtags at the end of the post were not included in the post contents; on remote servers the post would appear in the hashtag timeline but would not be visible in the post.) i didn’t spend enough time on monsterpit to remember how they worked on monsterpit itself—@aescling do you recall?

anyway @cassolotl you explicitly requested this feature in 2018, just fyi github.com/mastodon/mastodon/i

re: pokémon game idea 

@Satsuma there is in scarlet violet

can’t believe this is the easiest way to resolve a QName in XSLT 1.0 

<variable name="dcmitype">
<for-each select="rdf:type/@rdf:resource">
<variable name="datatypeelt">
<element name="{.}"/>
</variable>
<if test="namespace-uri(exsl:node-set($datatypeelt)//*[1])='purl.org/dc/dcmitype/'">
<value-of select="local-name(exsl:node-set($datatypeelt)//*[1])"/>
<text>,</text>
</if>
</for-each>
</variable>
<choose>
<when test="contains($dcmitype, ',')">
<value-of select="substring-before($dcmitype, ',')"/>
</when>
<otherwise>
<text>???</text>
</otherwise>
</choose>

pokémon game idea 

you befriend a dragon and feed it sandwiches

zelda t·o·t·k 

@coriander my plan is to get the glider just before taking on ganon

zelda t·o·t·k 

@coriander no altho i haven't played in like a month

zelda t·o·t·k 

“okay, the way the WRITERS intended” there weren’t any writers

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zelda t·o·t·k 

“for my first playthrough i just want to experience the game the way the developers intended” i have news for you about the developers and their intentions

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zelda t·o·t·k 

“i don’t want to sequence-break this game which was specifically designed not to have a sequence to break”

re: new blogpost: “Running a Wiki with a Server and Git” 

@aescling `which sh` on macOS is "/bin/sh" but on Ubuntu 22.04.2 LTS is "/usr/bin/sh"

Ubuntu does actually symlink "/bin/sh" (which is FHS) but running scripts through /usr/bin/env is generally considered good practice regardless as, in the worst case, it gives people just one command to have to symlink on their machines instead of all of them

@KitRedgrave what are some things which are frustrating you?

@coriander clearly needs to join fedi we have a surplus of bottoms

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📟🐱 GlitchCat

A small, community‐oriented Mastodon‐compatible Fediverse (GlitchSoc) instance managed as a joint venture between the cat and KIBI families.