@wallhackio @Satsuma no, strings, numbers, etc in javascript are explicitly not objects, they are literal (immutable) values
this is why `"foo" === String("foo")` but `"foo" !== new String("foo")`; the result of a new expression is always an object, whereas the result of `String("foo")` is a literal string value
cf. the `typeof` operator
the purpose of valueOf is to get the literal value of a wrapped object type, so `"foo" === (new String("foo")).valueOf()`
@wallhackio @Satsuma honestly thinking everything is an object is imagining javascript to be simpler and more consistent than it actually is
¡oye @wallhackio, ¿alguna vez ha escuchando la MODA como te sugerí?
@coriander @aescling @wallhackio we were debating whether caleb knew the difference between this and someone who listens to metal
@wallhackio @Satsuma 🫵 zoomer
@aescling you’re a weak ass grass type so being afraid of wasps makes sense, but you should really learn how to distinguish them from pollinators
@coriander and they’re giving you merch!
@Satsuma @wallhackio but roleplaying is exhausting when you're already spending all day roleplaying a functional adult
@Satsuma @wallhackio i think it's just steam input so maybe if we disable that it will be fine
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