Status update: Jastugay dictionary now available
As the title says, it’s at <https://langdev.ladys.computer/urn:fdc:langdev.xyz:20160819:jsv:jst/>.
This is the last of the “standalone” Jastu‐Sevensi languages; it’s a refinement of Jastulae that I worked on roughly from 2010–2013. Unlike the other languages I posted dictionaries for, you can actually create sentences in this one, although the grammars are still somewhat lacking and the documentation leaves something to be desired. This dictionary also contains a small handful of names that I used in various projects around this time: Tæn, Īō, Ʒäsā, ⁊·c. As a lexis for coming up with fantasy names which follow consistent phonological rules, it’s pretty good (because, well, it does).
C·C·0 of course.
The next project is to finish up the Pre–Jastu‐Sevensi dictionary, which combines all of these languages into a single proto‐lexis. I’m feeling a bit of trepidation about this one, because I did the initial development work for it in 2015, and I’m not sure whether I agree with all of the decisions I made then. It is likely that this will be a project of not just cleaning up the existing work but also doing new development to make it complete, consistent, and useful. Having to do work on a 2015 language is a bit undesirable as I would much rather be working on a 2024 one.
My feelings towards Pre–Jastu‐Sevensi are of course merely a pre·amble to my feelings regarding Sevensi as a whole. The parts of the language I feel passionately about are the grammars, general morphology, and phonology, but the question of how to get from this early proto‐language to there still feels very undecided. After spending so much time with Jastugay, I’m not convinced I made the right calls regarding the consonant and vowel shifts when I charted it out the first time. I’m eager to dig into those problems and hopefully write up some documentation regarding them in the new year.
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pokémon
“actually girls who are into battling are way more hardcore. we’ve been giving you boy rivals so far because you weren’t ready for it”
me for 90% of the video: okay this is pretty and all but there’s no way it’s going to top “The Pokémon Inside My Heart”
me realizing that it is using the theme of evolution as a transition metaphor: FUCK
WAKE UP BABE THEY MADE HATSUNE MIKU TRANS
Status update: First set of dictionaries available at langdev.ladys.computer
I’ve just (re)published the dictionaries for <https://langdev.ladys.computer/urn:fdc:langdev.xyz:20160819:jsv:eho/>="Eho", <https://langdev.ladys.computer/urn:fdc:langdev.xyz:20160819:jsv:lrx/>="Elrex", and <https://langdev.ladys.computer/urn:fdc:langdev.xyz:20160819:jsv:jtl/>="Jastulae", three “fictional” languages I developed in high school. The number of words in these languages is relatively tiny, so I always use them to test my processes before moving on to bigger things.
They are marked C·C·0, of course.
There are larger languages in the pipeline which still need some work. Jästūgā, despite being a fork of Jastulae, needs serious remediation thanks to a constantly shifting orthography. Proto–Jastu‐Sevensi, which combines all of these, has some confusing information and really should be double-checked against its sources. Fizonal hasn’t been touched since 2017 and its data—if it is even complete—is in an extremely old X·M·L format.
My ultimate goal in archiving and uploading these languages is to kickstart development again on Sevensi using these languages as the base. Constructing artificial languages has been a hobby of mine since at least 2009, but it’s been a long time since I seriously put work into it, thanks to running up against some technical barriers and the limits of what I could feasibly manage with my existing workflows.
I will post more about these technologies as they develop. Again, Langdev work is as a rule C·C·0 so feel free to rip off both the languages and the tools. These early dictionaries are all T·E·I documents with embedded X·S·L·T, but I’ll break with that model once I reach things in active development.
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pokémon meta
the new pokémon games are definitely better for what TPC is leaning into currently, which is competitive play and event-based social dynamics, but there are other ways to ensure people keep playing and talking about your game
you could instead have a game which is really, really replayable, like they used to have
pokémon meta
old pokémon games: you can only use a TM once and many movesets are difficult to obtain and take a lot of care to bring about, so there’s strong incentive to play the game multiple times and experiment with lots of different teams. at the end of the game there are challenges which reward you for putting the time in and raising your mon well
new pokémon games: you can get every pokémon with pretty much any moveset trivially. also there are lots of events you can only really do if you have already beat the game. there is absolutely nothing else to work towards
Administrator / Public Relations for GlitchCat. Not actually glitchy, nor a cat. I wrote the rules for this instance.
“Constitutionally incapable of not going hard” — @aescling
“Fedi Cassandra” – @Satsuma
I HAVE EXPERIENCE IN THINGS. YOU CAN JUST @ ME.
I work for a library but I post about Zelda fanfiction.