@aescling @wallhackio i’m just going to assume the both of you are math majors at heart and are really into proofs that demonstrate things that have already been resolutely proven but with a weirder set of steps this time
@wallhackio why would you calculate something the computer gives you as a compile time constant
@wallhackio i am the code you are writing, i am glorious and stupid
@wallhackio this sounds like a lie perpetuated by IDE manufacturers to sell more IDE’s
@wallhackio you call it a rare situation. i call it another day in the life of a software programmer
@Satsuma no i’m glad you thought the episodes were bearable :)
@wallhackio accidentally in love; it was a netflix exclusive but then netflix pulled it so we’re watching sus thirdhand versions i found on the internet with terrible bad subs hardcoded in and good subs plastered over the top
@wallhackio @Satsuma @aescling commenters don’t know about AO3 i guess
@Satsuma @wallhackio @aescling you might need to share your epub
@wallhackio i mean if you want to call it alternating 5/4 & 3/4…
@wallhackio the fact that it repeats every 16 beats is a pretty strong tell
@wallhackio yeah
c++
@wallhackio well then instead of writing elegant code to solve simple tractable problems you will probably be spending a lot of time trying to work against abstractions and constraints you have created for yourself
p·l·a is probably a good candidate for playing in a different language actually because the gameplay loop gives a lot more space between periods of dialogue
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“Constitutionally incapable of not going hard” — @aescling
“Fedi Cassandra” – @Satsuma
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I work for a library but I post about Zelda fanfiction.