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@coriander this stuff is NOT present in every zelda game but it's pretty notable in some of them (including my favourite, twilight princess) and like you can't just pretend it's not THERE

like the games themselves i think when taken as a whole are not nazi (e.g. in Twilight Princess it's the ordinary-human Ordonians who play a prominent role in saving the day) but that is only INTERESTING because the premise they are responding to, which is buried in the mythos itself, is one of nazi hylians

@coriander talking about the games, not the character

important stuff:

• hylian religion maintains that they are a divine race, the most fit of the people of hyrule (long ears that can hear the gods, etc), that the entire land is their birthright

• mythical golden age of advanced sophistication contrasted with present age of ignorance, degradation, and squalor. in nazi rhetoric this is because of racial dilution and in zelda it's not NOT because of racial dilution

• (many games contrast pointy-ear hylians with ordinary humans; when there are ordinary humans they usually outnumber the hylians)

• varying levels of racial purity given material significance in the game, with Zelda always being depicted as Most Pure and Most Fit on sole account of her purity

• (oftentimes the plot is literally “we must corrupt the Most Racially Pure Zelda and plunge Hyrule into chaos!!”)

• anyway the common plot of Hyrule being invaded and overtaken by evil monstrous foreign forces (always coded as nonwhite) is at the very least xenophobic

boring stuff which you could use to make the case if you wanted to be annoying:

• blond hair, blue eyes, etc

• the yiga are portrayed as evil for worshipping a different god from you and you totally genocide them for it

why i still like the zelda games despite the above:

• the above points only apply to hylians; the gorons have done nothing wrong

• all evidence points to zelda, the person, herself wanting absolutely nothing to do with any of this and i think that is both interesting and hilarious

the former are boring and uninspired but the latter are wrong

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annoyed by the people who think zelda is nazi shit but more annoyed by the people who think zelda isn't nazi shit

@coriander technically i think the clawshots are even better because they're slightly more mechanically impossible and slightly cooler but same family

@coriander the hookshot is my favourite zelda tool because (1) absolutely no part of it makes any rational sense, and (2) cool as fuck

@coriander i mean i'm surprised the sailcloth/paraglider doesn't do that tbh

so of course having exhausted all the sheikah shrines in breath of the wild, they can't do that again, but it's a zelda game, so SOMEBODY had to make the temples and powerups a long time ago

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basically they settled on the sheikah being high-tech so they needed to come up with a different group to be low-tech and create all the ruins

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if you aren't a zelda nerd and don't know who the zonai are don't worry nobody else knows either

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if it does i will have to, idk, revise it a bit i guess

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this better not contradict my headcanons about Zonai religiosity and general chronology of the peoples of Hyrule

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“fans” are “speculating” that Tears of the Kingdom will have a bunch of Zonai stuff in it

@coriander the little “oof” when you accidentally drop the rock on their head

instead of korok seeds you’re going to be running around collecting tears of light something something banish the darkness mumble defeat ganon

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« When the title of Tears of the Kingdom was revealed during the September 13, 2022 Nintendo Direct, many fans were unsure whether the name referred to tears as in crying, or tears as in rips. » oh come on it’s obviously a reference to the Tears of Light

@coriander i mean We’ll See but i’m cautiously optimistic about it even though i generally dislike direct sequels for popular Nintendo titles

@coriander yeah my hope is that when making Breath of the Wild they were thinking hard about like, building the world and how do we make a Game out of this and all of these conventional questions

but when making Tears of the Kingdom they just sat down and were like “okay, let’s list all the wild shit we didn’t do, and then let’s make a game which does that”

@coriander « Aonuma: When we released the DLC for Breath of the Wild, we realized that this is a great way to add more elements to the same world. But when it comes down to technical things, DLC is pretty much data—you’re adding data to a preexisting title. And so when we wanted to add bigger changes, DLC is not enough, and that’s why we thought maybe a sequel would be a good fit.

Schreier: Was this sequel originally planned as DLC?

Aonuma: Initially we were thinking of just DLC ideas, but then we had a lot of ideas and we said, “This is too many ideas, let’s just make one new game and start from scratch.” »

kotaku.com/breath-of-the-wild-

anyway the Official Explanation for Tears to the Kingdom is “our ideas for Breath of the Wild DLC were too wild to actually pull off as DLC” so like, fair odds it’s another hit out of left field lol

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📟🐱 GlitchCat

A small, community‐oriented Mastodon‐compatible Fediverse (GlitchSoc) instance managed as a joint venture between the cat and KIBI families.