the last time i thought someone was attractive, we were snuggled together in a queen-sized bed at a bed&breakfast in apple country, and they were playing some music from youtube on their laptop and softly singing along, and i looked up at their face and could just see every part of them reflected there
and they smelled like ginger snaps, or maybe that was the ginger snaps we picked up from safeway the day before
remember when i wrote
[matches [regexp-match #px"^((.)\\2*)(\\s*\\{(?:\\\\\\}\\\\|[^}])*(?:\\\\\\}\\\\|[^\\\\}]|\\\\(?!\\}\\\\))\\}\\s*)?(.*?)\\2*(\\s*\\{(?:\\\\\\}\\\\|[^}])*(?:\\\\\\}\\\\|[^\\\\}]|\\\\(?!\\}\\\\))\\})?\\s*$" trimmed]]
i long for those days
@noelle @djsundog not my high school but pretty sure this is the arrangement https://youtu.be/SOG_smo6NlI
@djsundog the first two compact discs i personally owned were Béla Fleck: Live at the Quick and Don Ross: Robot Monster and i don’t listen to them enough tbh
@kat i was wondering why nobody ever seemed to want to talk to me or have a pleasant conversation but it turned out they were all terrified. go figure
@kat i am reminded of that one time i did a poll https://elekk.xyz/@jellyfish_link/105213560442496520
yet we talk about “what is the history behind zelda’s tense relationship with her father” (not: “what is the narrative function of zelda’s tense relationship with her father”) and “what does it say when the U.S. responds in such a way to China” (not: “what is the history behind the U.S.’s response to China”)
very interesting inversion; things are the way they are in a work of fiction in order to make a point; things are the way they are in real life for a multitude of reasons which are usually not consciously determined or sensibly organizable into a firm narrative statement
i think it is very interesting the extent to which People On The Internet seem to concern themselves with Why Things Are The Way They Are in a work of fiction and not on What Those Things Are Saying
contrarily i seem to find the opposite happening in real life
@monorail generally when i do games stuff in JS i have:
- event listeners, which write to a object which tracks input states
- logic loop, which reads input states and read/writes game state
- rendering loop, which reads (but does not write!!) game state and updates the page
@monorail yes with the caveat that with javascript generally you want to separate logic "frames" (which you run with setTimeout every N milliseconds) and rendering "frames" (which you run with requestAnimationFrame) [if applicable]
logic code can/should check input as a part of that
@sublingual well deciding the collective emotional value of a piece requires talking about it in public, but that's spoilers!! everybody should have the freedom to make up their own mind independently what a piece of art means to them, without reference to any sort of collective conversation, criticism, or understanding
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