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If you want to feel cool then add #dev to the URL to access secret options that I don't explain since I added them for as debugging options for myself!

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re: doing really ridiculous invalid critique 

@lapis this is very funny, i love weird bugs like this

Do you want to generate your own beautiful stardew math plots? Well, now you can, with stardewmath.clodsire.social !

The web site probably doesn't even have any bugs! We'll see!

@coriander my brain is struggling to physically understand the creature's orientation here

@aescling the stream API is a very functional Java thing implemented with monads that is normally used to write code that looks like

int sum = widgets.stream()
.filter(w -> w.getColor() == RED)
.mapToInt(w -> w.getWeight())
.sum();

But it is still called a Stream because it is lazily-evaluated and generic enough to represent parallel operations. So while there are comparisons to UNIX streams the Java Stream API is an orange to the UNIX stream apple.

I do find fad-chasing in programming languages annoying but I will admit that Java's Stream API is actually pretty good for what it is

It's certainly a lot better than the nightmare that is C++ lambdas

@aescling I found the Super Bunnyhop video funny because one of my first reactions in my first two hours of playing Outer Wilds was "omg the physics are actually kinda realistic what a spectacular demonstration of planetary physics the people who made this clearly understand and love physics" and I was just geeking out about it the whole time

@The_T @aescling interpreting quantum mechanics as unseeded randomness of the universe is a funny interpretation of things

@prplecake I have been cooking with chickpeas more often lately and would very much like know about this "deviled chickpea bite" recipe 🥺

@lapis sorry to hear about your headache. i just finished my second cup and coffee and am now working on a web page that will allow people to generate my stardew math plots

here is a sneak preview of what it looks like so far:

@The_T @aescling This is a difficult thing to explain in plain English. I will try my best. In Quantum Mechanics, the mathematical description of things is fundamentally probabilistic. Like, you might have a situation where a particle has a 50% of behaving one way, a 25% chance of behaving another way, and 25% of behaving in some third way.

Which way the particle behaves is determined when you observe the particle.

So interesting things can happen when you mathematically model two particles, which we will call particle A and particle B. Suppose that they each will blast off in one of two directions, and each particle must blast off in opposite directions to conserve momentum.

Well, when you mathematically model particle A, you might find that it has a 50% chance of moving left and a 50% chance of moving right. Since momentum must be conserved we would also say that particle B has a 50% chance of moving left and a 50% chance of moving right.

But when you actually observe particle A in reality, only one of its two possibilities occurred. And once you observe A, you know exactly how B must have moved because of the conservation of momentum. We describe particles which behave this way as being "entangled."

@aescling Super Bunnyhop released a video about how Outer Wilds could be used as an educational tool about planetary physics (which is correct)

So I made a comment to the video pointing out that the concept of "Quantum Entanglement" as described in the game is completely different from the actual physical phenomenon of the same name. I felt this was important because if we were going to have people thinking Outer Wilds could be used to demonstrate physics, we should also have people be aware of what it gets "wrong".

And the lead dev of the game responded to my comment basically saying "yeah you're right, my bad"

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📟🐱 GlitchCat

A small, community‐oriented Mastodon‐compatible Fediverse (GlitchSoc) instance managed as a joint venture between the cat and KIBI families.