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@wallhackio @vaporeon_ the other thing to note is that the things that can happen to your player character are absol-utely brutal. there are furst aid mechanics like pulling shit out of your body and then applying bandages, which is visualized. your character can get brain damage, with mechanical detriments. your character can get so depurressed they will immediately shoot themself with a gun if they equip one

@vaporeon_ no, but the latest chapter does have a watering can as a mechanic, which can interact with a little bit more than you might expect

@vaporeon_ yes. you can pour water on a chef’s bread and he’ll complain that you’re making the bread rise somehow by wetting it

“(My giant BROT begins to BRECHEN the METROPOLIS!) You guys!!”

“This outfit sucks. You are going to lose points.”

@wallhackio wanted on 500 counts of cuddles demanded at the least convenient time and counting

@aescling she is a menace and is wanted in 40 different states

Caught with matches! Photo from my collection, no date/info.

@wallhackio wanted on 500 counts of cuddles demanded at the least convenient time and counting

@wallhackio my favorite part was when Freya said “it’s blurrin’ time” and she blurred all over the place

@coriander i’ve seen developers talk about this. apparently the way it works out if you use an LLM to write code is that you get kinda wrong answers and keep iterating until you get something right*, and the psychological effect ends up basically being just like gambling—it’s in fact that the model is wrong fairly often that makes the successes** feel so good

* or, at least, that seems plausible—nasty subtle bugs hide in plausible looking code

** or at least, plausible looking results

@vaporeon_ the goal is to maintain a canonical version of the software that changes rapidly but is always correct

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📟🐱 GlitchCat

A small, community‐oriented Mastodon‐compatible Fediverse (GlitchSoc) instance managed as a joint venture between the cat and KIBI families.