C++
For C++ saying that lvalues are things on which the & operator doesn't throw (and rvalue are things which cause & to throw) is slightly incorrect. After checking the official specification for the language there is a thing called a "qualified-id" that & can operate on, and there is a case where a qualified-id can be a rvalue.
crass
in celebration of world frog day:
https://x.com/blephin_/status/1902179800480882710
C++
what if you had a language that passed all variables by value instead of by reference meaning that declarative passing of objects to other functions results in often-expensive copy operations for the arguments to and return value of each function call. so we use pointers for everything. except explicit pointer logic is extremely error prone so instead we should use objects which handle the pointer logic for us. also we need to invent references, which are like pointers but they're different, and add implicit conversion of objects to their references to the 1998 update to the language specification so you can pass these wrapper objects to functions without copies now. but also we need to invent rvalue references so you can pass rvalues to functions as well. btw do you know what an rvalue is? oops wait, these rvalue references so happen to fuck the taxonomy of value categories for the language so now you need to know what an xvalue is teehee
re: baldur's gate 3, spoilers
on that note, it is a shame that the dark justiciar armor is so badass given that narratively it feels wrong to wear anymore
@coriander you should listen to pop out and opi babi from the new carti album, your reaction would be funny
re: Baldur's Gate 3, major spoilers aescling do not read
The only Major Criticisms I have so far are
The combat has a lot of great things about it so it's not all bad. But it's the combat which has drained me the most in my playthrough (I probably should not have played on tactician tbh)
Baldur's Gate 3
I'm deep enough into the game where I feel comfortable saying that the game is excellent (the only way I could dislike it at this point is if we get a Game of Thrones-esque implosion as a conclusion). That being said I do have a lot to critique, although it also doesn't feel fair to do so, given that the game is so massive and mechanically complex that it was destined to have many flaws
movie/animation/anime fan. videogame enjoyer. food liker. mathematics hobbyist and recovering physicist. software engineer. professional wonk. top-ranked c++ hater. prophet of The Truth. i would not be surprised if I had autism + adhd. i like animals that wear cowboy hats.
I have used many aliases, including but not limited to wallhackio, BigmouthCreator, BingusDingus, and catwin.
"i regret ever allowing him here" ~aescling
he/him