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@Lady whoever voted dilf i would like to have a conversation

what is a shame regarding goldeneye 64 is that its single player campaign, while bad, has a lot of compelling ideas that deserve to be done better:

  • finite health! you only one life and missions usually take 10-15 minutes, so your mistakes have consequences!
  • open-ended, sandbox-y level design (the way this is implemented is a net negative because they go too far, creating formless, maze-like levels, but the idea is fundamentally good)
  • the game is fundamentally objective-based, so you won't win just by getting to the end of the level. they squeeze a lot out of some relatively small environments this way
  • the most interesting approach to difficulty i have ever seen in a shooter (difficulty not only improves AI accuracy and increases their health, but also adds additional, extremely non-trivial objectives)

@Lady im watching gameplay of the level and it works really well

@Lady oooh yeah this is a good one! why this song of all things though lol

to be fair, i've never played the multiplayer, which was the whole damn reason it was popular in the first place.

the single player campaign is one of the most consistently infuriating gaming experiences i have ever had

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clodboy boosted

@wallhackio All your takes are hot takes. You're literally on fire.

today's evil hot take is that goldeneye 64 is not a very good videogame, sorry.

@amy good to see you amy! (except i can't. because you're too small.)

@Lady @coriander what is "meditation"? is that some obscure strain of adderall?

@coriander i played the entirety of baldur's gate 3 while playing youtube videos in the background.

you cannot fathom the enfeeblement of my attention span

@sterophonick@wetdry.worl it this gonna be a multiple integral type paper stack or is it a lagrange multiplier type paper stack

@coriander you are such a walking skill issue. i play youtube videos while i play games.

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