when it comes to physical copies of games, i honestly don’t know if my fear of when impermanence is really justified or not, given that CDs and shit can and do Just Break while digital copies can be redistributed losslessly

but just like. man. i like it physical

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@aescling i mean how much value is a physical copy of an unpatched game

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@Lady big example on my mind is THPS1+2, whose physical copy got has a day one update that greatly improves performance

and also is like, 10 gigs i think

@Lady anyway why would you fix the wolves when they’re perfectly good for fu—

@aescling wolves is a track on kanye west's album the life of pablo

immediately after the album released, kanye posted this tweet. the life of pablo has since received multiple updates to its tracks on streaming platforms, including wolves

as a cultural moment, “Ima fix wolves” encapsulated the contemporary post-internet idea of released, distributed artwork as nevertheless perpetually a work in progress, to be patched or updated at a later time

@aescling it was mostly notable

a) because albums are not an artform we generally think of as receiving continual updates / have traditionally been most receptive to static physical mediums

b) because it was posted literally within a few hours of the album’s release, implying kanye knew wolves was bad and released it anyway, and meaning many people’s first exposure to the song happened after reading that tweet

c) because it was kanye west in early 2016

but it is indicative of a sentiment and ethos which had even then been going on in games for some time

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