@coriander do you count psychological tricks like using very unsubtle lighting to direct the player where to go without feeling like there’s yellow paint as a kind of yellow paint
@aescling I was mostly thinking about actual yellow paint but yeah that stuff is fine too
@coriander no i just wondered if you consider all that a kind of yellow paint or not
@coriander i get that but part of me feels like it’s fundamentally the same kind of thing
@aescling It's the same Class of thing, but yellow paint is kinda like the last refuse of the level designer. When they can't make the architecture flow naturally and they can't find environmental cues, they use yellow paint.
@coriander i do agree it’s more elegant (and somewhat terrifying)