@coriander do you count psychological tricks like using very unsubtle lighting to direct the player where to go without feeling like there’s yellow paint as a kind of yellow paint
@coriander no i just wondered if you consider all that a kind of yellow paint or not
@coriander i get that but part of me feels like it’s fundamentally the same kind of thing
@coriander i do agree it’s more elegant (and somewhat terrifying)
@aescling It's the same Class of thing, but yellow paint is kinda like the last refuse of the level designer. When they can't make the architecture flow naturally and they can't find environmental cues, they use yellow paint.
@aescling Ah,
Not really, using cues like that is more elegant, it's kinda a different thing