« The daytime levels are like good vodka. On its own, a refreshing beverage. »

@Lady this analogy works for the night stages; straight vodka has a much less broad appeal, but it does have one

@aescling TIL sonic fans include bad video game reviews as part of their fandom

@Lady sonic fans who love mediocre games love to hate bad reviews of the games they love

@Lady anyway you can tell they never completed the game in time for the review when they commented that day stages have “rare” frame drops lmao

@aescling oh look it's the trippy sayonara wild hearts level

@aescling (the bit at 2:45–3:00 really reminded me of youtu.be/CuXM6QlF4Zs and is now making me wonder if there were sonic fans on that team)

@Lady this only furthers my conviction that boost gameplay is at its core a rhythm game

@Lady given that the franchise is legendary for its soundtrack i’m kind of surprised they haven’t tried to make the soundtrack the core part of a sonic game yet

@aescling ikr i’m sitting here looking at sayonara wild hearts gameplay and just being like “this could be sonic if sega wasn’t cowards”

@Lady @aescling Coming from IGN, I feel like that CW was a given =P

@coriander @aescling it's from 2008; in 2008 i'm pretty sure i read an okay review of a video game on IGN once, i could be wrong though

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