@rockario super mario bros 3 can be beaten by a tas in five microseconds
@coriander @monorail @rockario if an NES game runs at 60 fps, which reddit tells me is usually the case, then 1 frame is 1666.666.... microseconds
if the game runs at 30 fps then the length would be twice that number
@amy @coriander @monorail @rockario I just found a 40 minute video that explains how the fuck a game can be beaten in 0.000005 seconds
@wallhackio @coriander @monorail @rockario old games don't run at 30 FPS (well, at least not intentionally)
all (most?) old 2D consoles run at 60 FPS
fwiw, the N64 generally runs at 20 FPS
@coriander @monorail @rockario the decimal point should be moved to the right by one spot my mistake
@wallhackio @coriander @monorail @rockario Traditionally you measure a TAS by the length of the movie file. That's usually measured in frames but this trick requires you to change your inputs mid-frame, pressing different buttons each time the game polls for inputs, so it's measured in cycles