the main problem with fighting games is that they have all these cool hitboxes and hurtboxes but then they attach them to a 3d model that represents a character who says words

not my actual opinion 

@monorail the ideal fighting game has only eight characters who are just amalgams of rectangles that beat the shit out of each other

re: not my actual opinion 

@wallhackio you don't need to go that far, you just need to make them not talk really

re: not my actual opinion 

@monorail okay then, they can be silent amalgams of any two-dimensional polygon

re: not my actual opinion 

@monorail in all seriousness what is your issue with talking fighting game characters

re: not my actual opinion 

@wallhackio the people who design the characters always insist on making some of them completely obnoxious so it's worth it to me for none of them to say anything at all

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