What's really wild to me is seeing people talk about how much they enjoy bosses in platformers
Like, people say good things about the bosses in something like DKC Tropical Freeze and I genuinely just do not understand the viewpoint that bosses in a game like that can be anything other than an annoyance
Just a fundamental difference of viewpoint that I don't think can be reconciled
In combat-focused games, Souls games, shit like that, I can enjoy a boss now and then, even if I do vastly prefer the exploration and general enemy-fighting in those games
But a Mario game or a DK game or something like that? Where the entire point is to just run around and do fun jumps? I fucking HATE bosses in those type games, I think they're always bad
@coriander Hat in Time's bossfights were about projectile avoidance like a shoot-em-up (ESPECIALLY in the game's challenge mode) and they were some of the game's highlights for me