Follow

really weird that i have yet to see a review of sonic frontiers mention that basically every reward you get for exploring aronud (except for vault tokens) can be farmed by spinning in circles, in place, if you’re patient enough.

why would you undermine the rewards for exploration. in an open world game.

also, you can get LITERALLY every necesarry item from a fishing minigame, the tokens for which you can farm trivially, you just wait around long enough

@aescling Oh! Oh! I saw a review that mentioned that! I was actually going to send it to you to see what you thought because it was pretty critical while also still finding good things

For your consideration, if you are so inclined (if not, that's okay too~): youtube.com/watch?v=ZIdiPaVPGI

@coriander i mean, i am critical while finding good things in it so i will purrobably find this review agreeable; i'll happily take a look---OH it's j's reviews, i've watched a lot of him

tbh i think his critical voice is eh but i respect that he is pretty good at making long videos somewhat frequently

@aescling I would agree with that assessment tbh but he's also really young so I cut him a bit of slack on his actual writing

@coriander yeah same

i mean i didn't mean the lattter as faint praise either; i've never really gotten the impression he's like, phoning it in; he clearly has his own voice and it's coming through and he's just saying what he thinks

@coriander i would contend that sonic the hedgehoh 2(022) was a step down from its predecessor but nobody agrees on this

@coriander i've seen others suggest that the game was targeting the switch and that explains the technical issues, but if the digital foundry tech review is any indication, this is just simply not true; global illumination (which is what the hedgehog was literally built FOR) is just completely removed on switch, heavily downgrading the lighting in the game

in which a cat responds to a review live 

@coriander intrestingly i shared the general progression he's laying out about how the game started to win him over by the second island; i outright just stopped bothering with the first island and finished it off because i was getting VERY bored, but for the rest of the game i felt like i had a better idea of what it was trying to do and it was not really that taxing to me to unlock all the map and do all the major things they have to offer

in which a cat responds to a review live 

@aescling I feel that's true of lots of open-world games, it takes the first section/island/world/whatever they use to figure out the rules of the game and then the second one is where you really get the feel of it

re: in which a cat responds to a review live 

@coriander J liked Tails's story more than i did

i just did not really care for tails's characterization in the game and i cannot abide this game doing that to The Boy

re: in which a cat responds to a review live 

@coriander huh i actually thought the fourth island was really close to being incredible; it's a very dramatic moment and what it needed was for sonic to be controlling in game like he is being corrupted by cyberspace, as he is in the cutscenes

how you do this without being totally irritating i'm not sure (it may have needed a lot less game and fairly simple movement challenges) but i think it would have really sold the moment

re: in which a cat responds to a review live 

@coriander i feel like a good summary of my complicated feelings about the game is how the hard mode True Final Boss is far and away the most fun boss in the game to play but holy SHIT is it actually unimpressive to look at, unlike the rest of the super sonic bosses, which at least do manage to be (very jankily) Actually Really Badass

re: in which a cat responds to a review live 

@aescling The very final boss being a bullet hell was a weird choice, but at least it was an INTERESTING choice

Sign in to participate in the conversation
📟🐱 GlitchCat

A small, community‐oriented Mastodon‐compatible Fediverse (GlitchSoc) instance managed as a joint venture between the cat and KIBI families.