I don't trust any RPG that bills itself front-and-center about the "moral dilemmas" in its writing, it speaks to a lack of confidence in the writing itself, like the only thing you can think of to tell me about why I should play it is that I'll have to decide if I want to eat babies or give them candy
Tell me about the characters, tell me about the worldbuilding, tell me about the plot and quest design, let the choice aspect of the game speak for itself