zelda thoughts
i want to be clear that being a walking simulator where you can travel on foot to any place you can see IS one of the things that makes Breath of the Wild special, and Tears of the Kingdom requiring all manner of contraptions/effort/abilities to get places is a definite departure. there are places in TotK that you can't escape without using Ascend or without building a contraption or fast-travelling, and there are likewise places you can’t GET to without rewinding or gliding et cetera. that would never happen in BotW where the overworld was very much designed to be entirely walkable/climbable (sans a few boat puzzles or malice ponds)