the previous pokémon data structure, which IS as old as (standardized) javascript, was later made forwards-compatible (with the virtual console releases of red and blue on the 3DS), but since there is no way to get a pokémon from a game boy game into the current ecosystem i’m saying that the original pokémon data structure as present in the original physical games still doesn't qualify
but you COULD argue it does
@Lady I think the notable thing is that, while they were still in regular active use, there was no way to carry them forward.
So even if they made a physical adaptor now, that you could plug the actual game cartridge into and transfer them, I would count that as... archival-work? almost? rather than forward-compatibility.
@gaditb (importantly one of the ways they bridged it relies on hidden abilities, which would not be introduced until gen v
now, they didn't HAVE to use hidden abilities; when they bridged pokémon let's go (which used basically the same data structure) they just randomized the abilities instead; but the currently implemented transform could not have been applied in gen iii)