the other interesting thing about newer pokémon games:

• Kanto Regional Pokédex: 150 Pokémon
• Johto Regional Pokédex: 250 Pokémon
• Hoenn Regional Pokédex: 200 Pokémon
• Sinnoh Regional Pokédex: 150 Pokémon
• Unova Regional Pokédex: 150 Pokémon
• Kalos Regional Pokédex: 450 Pokémon
• Alola Regional Pokédex: 300 Pokémon
• Galar Regional Pokédex: 400 Pokémon
• Paldea Regional Pokédex: 400 Pokémon

there really is a pretty sharp divide in approach between the “2D” (Gen I–V) and “3D” (Gen VI–IX) pokémon games and this really illustrates it

Gens VI and beyond have really focused increasingly on pokémon ecology and how pokémon might fill different ecological niches in different regions, with larger pokédexes, more reuse of old pokémon, new regional forms, and pokédex entries which emphasize relationships between species of different generations

i think this is generally pretty cool but it also means more of an emphasis on catching (which was disadvantageous prior to Gen VI as it didn't give you experience) as completing the (even regional) pokédex has become a much more arduous task

simultaneously there has been a reduction in the importance of other aspects of the overworld as HMs have been removed and overworld puzzles have been made simpler; you don't explore to get special TMs or items, you explore to catch pokémon

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trying to do what Legends: Arceus did with a Pokédex size of 400 isn’t feasible within the release schedule that pokémon games have to follow but it’s very clearly what they would like to be doing

i mean it was barely feasible with a pokédex size of 242 which is why Legends: Arceus has almost nothing else

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