@monorail i mean this actually goes to another complaint regarding the more recent pokémon games but in earlier games HMs were used to give you a reason to return to various areas…… in more recent games it feels like HMs or the equivalent have been primarily for linearizing the narrative and don’t really unlock much of anything in the places you’ve already been
so like i’m a bit of an HM apologist but with that i want a game design where like, returning to Route 03 after you can use Rock Smash or Cut actually gets you something
@Lady yeah you still need that to keep the structure of the game