@nightpool@cybre.space these posts prompted by me seeing someone on the TL saying they don’t like OOP in games and me trying to figure out if that meant that they preferred storing everything in variables in the global state or if that just meant they didn’t like class/inheritance models for working with data
@nightpool@cybre.space these posts prompted by me seeing someone on the TL saying they don’t like OOP in games and me trying to figure out if that meant that they preferred storing everything in variables in the global state or if that just meant they didn’t like class/inheritance models for working with data