@lapis the game has an "honor" system where various decisions you make in the game add or take away from honor, which apparently causes story and dialogue changes depending on how much honor you have
but objectives on the main quest still force the player to do a lot of shitty things. so the game has its cake and eats it too on the topic of player choice
@wallhackio it's not like I don't have fun being a villain or an asshole but I like... choices in that sort of thing you know?