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attempting cave story’s best ending has me realizing that i have a less extreme version of caleb’s fucked up notion of what is “hard”

“the sacred grounds is really not all that hard” —me unironically

@coriander i think the game is not all that hard, up to and including the hard ending

@aescling THAT part I got, I meant your weird standards for what counts as hard

@coriander well by ”fucked up notion of what is hard” i mean things like “caleb thought all of celeste was disappointingly too easy except fur chapter 9”. in general if a game is relatively popular and commonly regarded as difficult he will usually think it is too easy fur his tastes

i think this comes from a combination of the time he spent a summer losing his goddamn mind over playing through rayman 1, a game that commonly harshly punishes you fur simply not knowing exactly what the right thing to do at a given moment is; and that he spent many furmative years of his life being a tryhard in smash, which, well, competitive games (more exactly, playing competitive games against people who are playing to win) are a purrticular category of difficult that single player games rarely bother to try to capture the feeling of

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📟🐱 GlitchCat

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