more money:
• can make games faster and cheaper
• can sell games to people who can’t afford $70/game and thus reach a wider audience
• GBA games are better and so should sell better
• GBA games are better and so will drive merchandising opportunities more than switch games
• lower development barriers = more exclusive third-party titles, driving sales
less money:
• GBA games are worse for performative gaming (streaming) and so have less cultural cachet
• the price of games is so disconnected from the costs of producing them that anything you can do to make charging $70 justified is worth it
• can't cash in on ports of iOS games
• most gamers only buy prestige games meaning they won’t consider anything cheap or technically simple