I'm colonizing the living room (hooked my Switch up to the big TV)

This game feels GREAT so far, snappier and more responsive than Link's Awakening HD, which purposely kept the original's slower gameplay pace

Ah, the Switch classic of "can't maintain a steady 60 fps because Nintendo refuses to build consoles with enough power for the games they make"

Can't knock the game for this one tbh

Early puzzles are fun, already making me actually think about the sizes of things, how to manipulate placement, order of operations, etc

Got through the first dungeon

The lack of regular combat definitely gets a little annoying at times but it's not a dealbreaker and the puzzles are still interesting. Definitely had a few moments of "Wait, I can DO that??"

The writing is pretty standard for contemporary Zelda games, which is to say: not great by most standards but not offensively bad

It doesn't overexplain as much as some Zelda games, so that's something, but it's also like

There's no plot here, there's not really characters, there's just dialogue boxes

Skyward Sword was way over-written and afraid of the player getting lost for more than 2.3 seconds but like

At least it had real characters

it had fuckin Groose

We all love Groose

I'm not gonna remember anyone's name from this in a week

@coriander on the one hand, this is how i felt about Link Between Worlds

on the other hand,

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@coriander i don’t want CHARACTERS i want CUTE WITCH GIRLS who knock into me on their broomsticks and then act all tsundere

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