@monorail i think the reason why it seems that way is that there isn’t much in the way of visual cues in terms of how long your limbs actually are (presumably long)
so the brain is like “oh these are short and tapering rapidly” instead of the correct “these are long and covering a large distance”
which is a perpetual problem of 2D art in general lol. the only real visual cue you have for lines of perspective in this case are like, the difference in angle between the top and bottom of the house